by Tanmay Sharma
Lets get off the mark with valve’s own announcement:
Lets do a brief history of the pc gaming os, now I’m not gonna go back to the old 16 bit games stage what I am gonna do is gonna start off with windows. It was and still is the go to OS for gaming(thanks to other companies incompetenece giving microsoft a huge chunk of the market) however windows has been declining recently and with windows being a premium software( ahoy there pirates) many people are willing to shift to a free alternative(aka linux). Some will argue that consoles are the future ,I say lol nope. PC’s are here to stay, consoles don’t offer any freedom(read mods, edits, customization, all the not so authentic roms..). Enough chit-chat, lets get on with the steamOS now:
It aims to break away from Windows as the go-to place for PC gaming and establish itself as a major platform in its own right.its about time someone tried it :P
It'll be a combination of Steam's current platform and Linux. SteamOS is a free operating system designed for living rooms that Valve says "combines the rock-solid architecture of Linux with a gaming experience built for the big screen." So, better performance.
“In SteamOS, we have achieved significant performance increases in graphics processing, and we’re now targeting audio performance and reductions in input latency at the operating system level," Valve writes. "Game developers are already taking advantage of these gains as they target SteamOS for their new releases.”
Most gamers have a Windows 7 PC capable of playing current high end titles, but they don't want a Windows 8 PC. So it's giving them a wireless video-streaming media hub they can use with their existing machine. And it's evolving that hub in a year or so into a full fledged Windows alternative, offering gamers a gradual path away from Windows 8 and its successors.
Erm pictures help :P , here you go:
It aims to break away from Windows as the go-to place for PC gaming and establish itself as a major platform in its own right.its about time someone tried it :P
It'll be a combination of Steam's current platform and Linux. SteamOS is a free operating system designed for living rooms that Valve says "combines the rock-solid architecture of Linux with a gaming experience built for the big screen." So, better performance.
“In SteamOS, we have achieved significant performance increases in graphics processing, and we’re now targeting audio performance and reductions in input latency at the operating system level," Valve writes. "Game developers are already taking advantage of these gains as they target SteamOS for their new releases.”
Most gamers have a Windows 7 PC capable of playing current high end titles, but they don't want a Windows 8 PC. So it's giving them a wireless video-streaming media hub they can use with their existing machine. And it's evolving that hub in a year or so into a full fledged Windows alternative, offering gamers a gradual path away from Windows 8 and its successors.
Erm pictures help :P , here you go:
The SteamOS gives Seamless content delivery, storage you don’t have to think about and automatic updates to everything. Switch machines and pick up your game where you left off, and don’t worry about saving your preferences. It’s all in the Steam Cloud.
Of course this is beta software(going smoothly), and these options could quite feasibly be added later on. The advantage of having the display and audio outputs fixed by SteamOS is that all games abide by the same settings, the end result being that we don't see the screen flicker once a game is selected from the menu.(animus fans?) In this sense, transitions are much smoother than the Windows experience in Steam's Big Picture mode. There's no runtime window popping up where before we'd catch a glimpse of the Windows desktop running underneath as the game starts up. Our PC, with a dedicated SteamOS install, is buttery smooth from boot-up to shut down.
Of course this is beta software(going smoothly), and these options could quite feasibly be added later on. The advantage of having the display and audio outputs fixed by SteamOS is that all games abide by the same settings, the end result being that we don't see the screen flicker once a game is selected from the menu.(animus fans?) In this sense, transitions are much smoother than the Windows experience in Steam's Big Picture mode. There's no runtime window popping up where before we'd catch a glimpse of the Windows desktop running underneath as the game starts up. Our PC, with a dedicated SteamOS install, is buttery smooth from boot-up to shut down.
So we have a new kid on the block.
One that seems to be a promising new prospect.
Given time and enough developer support though it’ll evolve. We've been sceptics before; SteamOS may be in its infancy now, but in the long run it could well be the direction PC gaming needs to find a home in the living room.
here’s to 2014.
For people who say TLDR( too long didn’t read)
NEW STEAM OS , GREAT PERFORMANCE, FUTURE OF PC GAMING.
One that seems to be a promising new prospect.
Given time and enough developer support though it’ll evolve. We've been sceptics before; SteamOS may be in its infancy now, but in the long run it could well be the direction PC gaming needs to find a home in the living room.
here’s to 2014.
For people who say TLDR( too long didn’t read)
NEW STEAM OS , GREAT PERFORMANCE, FUTURE OF PC GAMING.